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<h1>class <tt>Pixmap(<a href="ImageBase.html">ImageBase</a>)</tt></h1>
A Pixmap is an offscreen area that can be used both as a destination for
drawing and a source of image data for drawing in a View or another Pixmap.<br>
<h2>Constructor</h2>
<blockquote>
  <dl>
    <dt><tt>Pixmap(width</tt><tt>,</tt> <tt>height)</tt></dt>
    <dd>Creates a new, empty Pixmap with the given width and height.</dd>
  </dl>
</blockquote><h2>Methods</h2><blockquote><dl><dt><tt>with_canvas(proc)</tt></dt>
    <dd>Calls the given procedure with a <a href="Canvas.html">Canvas</a>
suitable for drawing on this Pixmap. The canvas is valid only for the duration
of the call, and should not be retained beyond it.</dd>
  </dl>
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